Archive for January, 2015

Worst Platformer Ever

Posted on: January 26th, 2015 by Miki No Comments

A game made under the Global Game Jam 2015, which won the audience award in Copenhagen.

The idea was to create a platformer, which challenge the player to rethink how he or she plays it. Under the GGJ theme “What do we do now?”. The further you would reach in the game, the harder the game would control and more frequently glitch.

Torpedo Rush

Posted on: January 22nd, 2015 by Miki No Comments

A game made for (my first) Ludum Dare, where the theme was “Beneath the Surface”.
An action game of surviving as long as possible against an army of submarines, while maintaining your air supply.

Clouds

Posted on: January 22nd, 2015 by Miki No Comments

DADIU production, I was game designer on the project.